RESEARCH

Joseph's published and presented works
in percussion, game music, digital media, and Iannis Xenakis.

Journal Articles | Conference Papers

Research Interests
  • Emerging interactive technologies in the late 20th century.
  • Interdisciplinary analysis including FFT-based and traditional note-based analysis.
  • 20th century musical aesthetics within technological materialism and constraint.
  • Developmental trajectory of Iannis Xenakis: intersections between mathematics, music, and his Greek heritage.
Publications

Symmetrical Structures in Xenakis's Okho: At the Intersection of Mathematics and Literature

Music Theory Online 31, no.3 (September, 2025).

  • Examines how symmetrical structures in Xenakis's Okho can be analyzed using chiastic structures prevalent in Greek literature, rooted in intervallic structures discussed by Gibson (2011).
  • l'Esthétique Percussifs de la Famicom et de la Nintendo Entertainment Système de 1983 à 1987 [Percussive Aesthetics of the Famicom and Nintendo Entertainment System, 1983-1987]

    Science du Jeu, (October 2025)

  • Exploring percussion orchestration from seminal composers of the Nintendo Entertainment System using FFT-based analysis to observe their coded parameters.
  • Life as a Wildcat: The 438 Tactical Helicopter Squadron Band

    Canadian Winds (Spring, 2024)

  • Discussion of the 438 Tactical Helicopter Squadron Band including day-to-day operations, engagements, and contributions.
  • Conference Papers

    (Poster) Prony-Informed Percussion Orchestration: A Case Study for Elements of Adventure

    Timbre 2026, Montreal, QC — July 02, 2026

    Formalizing Music: Timbre, Space, and Sieves as Structural Elements for Xenakis's Percussion Compositions

    The Space Between V (Canadian Percussion Network), Hamilton, ON — May 29, 2026

    Tracing Percussion Orchestration in Early NES Soundtracks: Understanding Coded Parameters Through FFT Analysis

    AMS/SMT Joint Annual Meeting, Minneapolis, MN — November 7, 2025

    Elements of Adventure: Transitioning from an Arranger to a Composer

    The Space Between IV (Canadian Percussion Network), Winnipeg, MB — August 10, 2025

    Observing Hip's Disco Drums: Tracing Hirokazu Tanaka's Percussion Orchestration for the NES (Famicom: JPN) from 1983-1986

    Ludo2025, London, UK — July 12, 2025

    Koji Kondo's Super Mario Bros: Ideas, Motives, and Conceptions

    GameSoundCon 2024, Burbank, CA — October 29, 2024

    Symmetrical Structures in Xenakis's Okho: At the Intersection of Mathematics and Literature

    Society for Music Theory Annual Meeting (2024), Jacksonville, FL — November 9, 2024

    The Space Between III (Canadian Percussion Network), Acadia, NS — October 18, 2024

    (Poster) Percussive Aesethetics in Video Games: Their Evolution of Timbre and Function

    The Space Between II (Canadian Percussion Network), Montreal, QC — January 28, 2024

    Exploring the Cosmos Through Sound: The Soundtrack of Stellaris and Its Cosmist Influences

    North American Conference on Video Game Music, East Lansing, MI — March 17, 2024

    GameSoundCon 2023, Burbank, CA — October 17, 2023

    Videos

    Symmetrical Structures in Xenakis's Okho :
    At the Intersection of Mathematics and Literature

    Elements of Adventure :
    Transitioning from an Arranger to Composer.

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